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WATER | Metahumans Short Film (UE4)

Motion Capture using Vicon Blade, Rokoko and Live Link Face (Unreal) for facial capture.
Stitched together in Motionbuilder, Maya and Rendered in Unreal Engine 4.26.
We were visually inspired by Mad Max and wanted to make a story with no or minimal dialogue.
It's also our first try working with Metahumans, and the details on the models is just impeccable.

Story, Onset Direction, Environment and Rendering by Rodolfo Barcelli
Animation Cleanup, Lighting, Camera Work and Edited by Bervyn Chua

Thanks for watching!

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Behind the Scenes at end

BTS Snippet

Vicon (Dressing Down)